Dead Rising 2 | Table of Contents
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Dead Rising 2 Mods, short for modifications, is software for the PC version of Dead Rising 2 which adds in extra options. Game Copy World and Pro Board Dead Rising 2 PC Mods has trainers which give numerous modifications for the game.[1][2]
Tutorials[]
- Reskin Modifications
Dead Rising 2 Mods/Installation#Reskin_Mods
List of Mods[]
Debug Mode Menu on the title screen[]
Link: [1]
Debug Enter: Not used, this just seems to start a new game.
Debug Jump: Used to debug Cases, Scoops, High Rollers and Levels.
Small Text--80.234.122.72 11:50, October 16, 2012 (UTC)--80.234.122.72 11:50, October 16, 2012 (UTC)
</gallery>====Debug Jump==== 5 columns:
Cases | Scoops | High Rollers (only 1 entry) | Blank | Levels (map) |
---|---|---|---|---|
Teleport to a case time/day. | Teleport to a particular mission. | Teleports Chuck to an empty world. | All entries crash the game | |
No zombies in interior. Zombies outside and in underground. | Some entries crash the game |
On the bottom of the page you see what level or map is loading and what spawnpoint it uses.
All of the games which start with Z crash the game.
Cases[]
Cases name | Description | Start location | Time |
---|---|---|---|
Case1-1 | Level: Safe house Spawn: End 1-1 | ||
Case2-1 | Level: Safe house Spawn: BoilerRoomEntry | ||
Case3-1 | Level: Royal Flush Spawn: Exit Safehouse | ||
Case4-1 | Level: Yucatan Casino Spawn: EntryFoodCourt | ||
Case5-1 | Level: Safe house Spawn: Exitroof | ||
Case6-1 | Level: Safe house Spawn: BoilerRoomEntry | ||
Case6-4 | Level: Safe house Spawn: ExitOutsideSecurity | ||
Case7-1 | Level: Safe house Spawn: BoilerRoomEntry | ||
X_Survivor_Box | Level: X Survivor Box Spawn: | GAME CRASHES | |
X_Vehicle_Box | Level: X Vehicle Box Spawn: Vehicle Start | GAME CRASHES | |
The Facts | Level: Safe house Spawn: ExitOutsideSecurity | ||
Tutorial1 | Level: Arena - Bike Tutorial Spawn: | ||
Tutorial2 Katey | Level: Arena Backstage Spawn: Start | ||
Zombrex1 | Level: Safe house Spawn: Start | ||
Zombrex2 | Level: Royal Flush Spawn: Exit Safehouse | ||
Zombrex3 | Level: Safe house Spawn: BoilerRoomEntry | ||
Zombrex4 | Level: Safe house Spawn: BoilerRoomEntry | ||
Zombrex5 | Level: Safe house Spawn: End5-2 |
Scoops[]
Scoops name | Description | Start location | Time |
---|---|---|---|
Day2Jump | Level: Safe house Spawn: Start | ||
Day3Jump | Level: Safe house Spawn: Start | ||
Day4Jump | Level: Safe house Spawn: Start | ||
PawnShopScoop | Level: Fortune Exterior Spawn: EntryArena | ||
AnIndustrialFashion | Level: South Plaza Spawn: EntryArena | ||
AnteUp | Level: Royal Flush Spawn: Exit Safehouse | ||
ArtAppreciation | Level: Palisades Spawn: Entry Yucutan | ||
BankRun | Level: Fortune Exterior Spawn: EntrySlotBarn | ||
BarnBurner | Level: Arena Backstage Spawn: EntrySouthStrip | ||
BentWood | Level: Royal Flush Spawn: Exit Safehouse | ||
BigGameStakes | Level: Fortune Exterior Spawn: EntryAtlanticaCasino | ||
BrainsOverBrawn | Level: South Plaza Spawn: EntryArena | ||
Chef | Level: Yucatan Casino Spawn: EntryFoodCourt | ||
ChemicalDependancy | Level: Royal Flush Spawn: Exit Safehouse | ||
CodeBlue | Level: Fortune Exterior Spawn: EntryYucutan | ||
DeadOrAlive | Level: Palisades Spawn: EntryAtlanticaCasino | ||
DeltaPoint1 | Level: Fortune Exterior Spawn: EntryRoyalFlushPlaza | ||
DemandAndSupply | Level: Royal Flush Spawn: Exit Safehouse | ||
Diva | Level: Food Barn Spawn: EntryRoyalFlushPlaza | ||
FamilyFued | Level: Rooftop Spawn: HotelRoof | ||
FetchingFemales | Level: Palisades Spawn: EntryAtlanticaCasino | ||
FortuneCityBotanyClub | Level: Royal Flush Spawn: Exit Safehouse | ||
HappilyEverAfterSortOf | Level: Royal Flush Spawn: Exit Safehouse | ||
HighRollers | Level: Atlantica Casino Spawn: EntryFortunePark | ||
HungerPains | Level: Fortune Exterior Spawn: EntryAmericanaCasino | ||
KnowWhenToFoldEm | Level: Fortune Exterior Spawn: EntryYucutan | ||
Lost | Level: Royal Flush Spawn: EntryFortunePark | ||
Lush-iousLady | Level: Americana Casino Spawn: EntryRoyalFlushPlaza | ||
Magicians | Level: Palisades Spawn: EntryAtlanticaCasino | ||
Mascot | Level: Atlantica Casino Spawn: EntryPalisadesMall | ||
MilitiaMen | Level: Fortune Exterior Spawn: EntryFortuneHotel | ||
OnceBitten | Level: Royal Flush Spawn: EntryFortunePark | ||
Overtime | Level: Safe house Spawn: SecurityExit | ||
ParForTheCourse | Level: Royal Flush Spawn: EntryFortunePark | ||
Protestor | Level: Royal Flush Spawn: EntryAmericanaCasino | ||
RockHeroes | Level: Fortune Exterior Spawn: EntryYucutan | ||
SecretOfCharliesGold | Level: Royal Flush Spawn: Exit Safehouse | ||
Security Guard | Level: South Plaza Spawn: EntryFortunePark | ||
SexDeviant | Level: Yucatan Casino Spawn: EntryNorthStrip | ||
ShellShocked | Level: Americana Casino Spawn: EntryArena | ||
ShoppingSpree | Level: Royal Flush Spawn: EntryFortunePark | ||
ShortSighted | Level: Royal Flush Spawn: EntryAmericanaCasino | ||
SlaveToFashion | Level: South Plaza Spawn: EntryFortunePark | ||
Snowflake | Level: Food Barn Spawn: EntryYucatan | ||
StrandedSiren | Level: Atlantica Casino Spawn: EntryFortunePark | ||
StuartsScheme | Level: Royal Flush Spawn: Exit Safehouse | ||
TapeItOrDie | Level: Palisades Spawn: EntryYucatan | ||
TapeItOrDieComboCreation1 | Level: Tape Die Spawn: | ||
TIRUltimateFan1 | Level: Fortune Exterior Spawn: EntryAmericanaCasino | ||
TwosCompany | Level: Fortune Exterior Spawn: EntryYucatan | ||
WelcomeToTheFamily | Level: Palisades Spawn: EntryYucatan | ||
WiltedFlower | Level: Palisades Spawn: EntryYucatan | ||
WorkersCompensation | Level: Americana Casino Spawn: EntryArena |
Levels[]
Once an AutoChuck level is started, if a player quits the level and returns to the start screen, then enters a scoop or case the computer will play, with the player only having control of the view. The computer AI is terrible, often getting stuck on walls and doors.
Level name | Description | Start location | Time |
---|---|---|---|
X_AutoChuck | Game plays itself starting from hallway between Safe House and Royal Flush Plaza. Player can only control camera view, not Chuck.
Chuck walks through Royal Flush Plaza and attacks Zombies at Americana Casino entrance with hand to hand moves. He enters Americana Casino and attacks zombies in the casino. Zombies often disappear around Chuck. When game is started the following is at the top of the screen in all caps and orange:
In Americana Casino this later changes to
Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" The red question mark for this mission is at the bottom of Americana Casino, where Chuck travels too. If chuck is on the watch screen he will move regardless but cannot open the door until the watch screen is closed.
|
Begins around Day 1, Sept. 25, 1:30 pm | |
X_AutoChuck1 | Similar to X_AutoChuck above.
Game plays itself starting from hallway between Safe House and Royal Flush Plaza. Player can only control camera view, not Chuck. Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" The red question mark for this mission is near the sports car in Royal Flush Plaza, where Chuck travels too. |
||
X_AutoChuck2 | Similar to X_AutoChuck above.
Game plays itself starting from hallway between Safe House and Royal Flush Plaza. Player can only control camera view, not Chuck. Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" |
Day 2, Sept. 26, 12:00 pm | |
X_AutoChuck3 | Similar to X_AutoChuck above. The Willamette Mall Security Uniform message comes up. The code says (34230124).
Game plays itself starting from hallway between Safe House and Royal Flush Plaza. Player can only control camera view, not Chuck. Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" The red question mark for this mission is in Slot Ranch Casino, where Chuck travels too.
|
Day 4, Sept. 28, 12:00 pm | |
X_AutoChuckWeapons | Similar to X_AutoChuck above.
When game starts the following is at the top of the screen in all caps and orange:
Game plays itself starting from the entrance of Yucatan Casino in the Silver Strip. Player can only control camera view, not Chuck. Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" Chuck starts hitting the large number of zombies with a Baseball Bat. Instead of being covered in red blood, Chuck is covered in white, similar to the Whipped Cream. After the bat breaks, Chuck pulls out a Metal Baseball Bat and begins to kill zombies with it. The zombies are attracted to Chuck but never hit him. Chuck suddenly appears next to the Motion Madness game in Fortune Park, still hitting balls with the metal bat. The caption says:
The metal bat breaks and Chuck pulls out a Broadsword next, killing zombies. Again, instead of being covered in red blood, Chuck is covered in white. Caption changes to:
Time is only Day 4, Sept. 28, 12:05 pm at this point. Caption changes to:
Caption changes to:
Caption changes to:
Caption changes to:
The Lance appears and hangs in mid air next to Chuck.
|
Day 4, Sept. 28, 12:00 pm | |
X_AutoChuckVehicles | When game starts the following is at the top of the screen in all caps and orange:
The game starts on the Silver Strip outside of entrance to Yucatan Casino with the Red Motorbike. Chuck rides the motorbike around the area. |
||
X_AutoChuckNvidia | When game starts the following is at the top of the screen in all caps and orange:
The game starts on the Silver Strip outside of entrance to Yucatan Casino. All the zombies on Silver Strip freeze in one place, but there are still zombie sound effects. Some zombies will occasionally move in background. |
||
X_nVidia 3D | The game starts on the Silver Strip outside of entrance to Yucatan Casino.
There is no caption on the top of the screen. Map screen: There is a unique mission on the map page called "No mission ID" There is no red question mark for this mission.
Like X_AutoChuckNvidia above, all the zombies on Silver Strip freeze in one place. Unlike the other level settings above, the player can control Chuck. This level is ideal for taking pictures of zombies.
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||
X_AutoChuck4 |
Chuck begins surrounded by 4 women including Lulu Barra, Europa Westinghouse, Helen Bonner, and Camille Payne in the hallway between the Safe House and Royal Flush Plaza. One woman says "O.M.G."
Map screen: There is a unique mission on the map page called "Demo" and the description in bad English: "Here he comes Chuck!" The red question mark for this mission is in Yucatan Casino, where Chuck automatically travels too.
The four women follow Chuck.
|
||
X_AutoChuckThrowWeapons | When game starts the following is at the top of the screen in all caps and orange:
The game starts on the Silver Strip outside of entrance to Yucatan Casino. Chuck throws the same Baseball Bat at zombies repeatedly. He then runs to pick it up after it is thrown. Chuck suddenly appears next to the Motion Madness game in Fortune Park. The caption is the same. Like always zombies disappear occasionally. This time some zombies suddenly appear around Chuck. The Baseball Bat drops out of the sky. Anytime Chuck cannot quickly reach a thrown weapon it disappears, then a new item drops from the sky. Chuck continues to throw the bat, then fetches it. The Metal Baseball Bat appears then quickly disappears. The Broadsword appears, and Chuck begins throwing it the caption above is:
Chuck is transported a second time to Motion Madness. The broom handle appears. Four zombies appear surrounding Chuck, then disappear. It appears the order of weapons is the same as X_AutoChuckWeapons above. |
||
X_Survivor Box | GAME CRASHES | ||
X_Vehicle Box | GAME CRASHES | ||
X_GAMEPLAY ZOO | GAME CRASHES | ||
X_FORTUNE EXTERIOR |
|
Silver Strip Outside of entrance to Yucatan Casino | |
X_SHADER ZOO | GAME CRASHES | ||
Z_RICHARD | GAME CRASHES | ||
Z_RSTAYER | GAME CRASHES | ||
Z_CBABIC | GAME CRASHES | ||
Z_DPETTY | GAME CRASHES | ||
Z_FRANK | GAME CRASHES | ||
Z_JSTOUT | GAME CRASHES | ||
Z_LGILBRIDE | GAME CRASHES | ||
Z_MSHEPPARD | GAME CRASHES | ||
X_GAMEPLAY_METRICS_BOX | GAME CRASHES | ||
X_AUDIO_ZOO | GAME CRASHES |
Empty world[]
Chuck will start at a random boss battle or the beginning Fortune City Arena corridor near the green room.
Move around the screen to any location[]
Pictured is the Food Court with debugger activated. This screen is the area just in the distance, past a load screen, which a player would normally never actually travel around in. Note the lack of details.
A player must physically leave each area to travel to a new area, a player cannot use this out of body debugger to travel the entire map.
Atop ceiling of Slot Ranch Casino.
Installation[]
Extract the debugmode.rar file into your "dead rising 2\data\frontend" directory, which will replace mainmenu.big.
Make sure mainmenu.big is replaced.
Reskin Modifications - change Chuck or survivors clothing[]
Reskin modifications change clothing that Chuck can wear and the clothing of survivors.
Rebecca modified outfit[]
Link: [2]
S.W.A.T. outfit becomes a "S.T.A.R.S" outfit[]
Link: [3]
Johnny modified outfit[]
Link: [4]
Chuck modified outfit[]
Link: [5]
Urban Camouflage outfit[]
Link: [6]
Firearm modification[]
Link: [7]
Pistol, M16, Shotgun, Mercenary Gun and Gold Six_Shooter
Model Modifications - play as a survivor or psychopath[]
Link: [8]
Model modifications allows the player to change Chuck's appearance to a different character.
Currently Chuck can play as:
Andy Talbat[]
Link: [9]
Brittany Beck[]
Link: [10]
Danni Bodine (Deviant's Bride)[]
Link: [11]
Dwight Boykin, Sgt. psychopath[]
Link: [12]
Europa Westinghouse[]
Link: [13]
Looter[]
Link: [14]
Lulu Barra[]
Link: [15]
Rebecca Chang[]
Link: [16]
Seymour Redding psychopath[]
Link: [17]
Soldier 1[]
Link: [18]
Soldier 2 (Balaclava)[]
Link: [19]
Stacey Forsythe[]
Link: [20]
Four militia members[]
Link: [21]
The four snipers.
The Twins psychopaths[]
Link: [22]
The Twins voice:
Link: [23]
Raymond Sullivan[]
Link: [24]
Undead Chuck[]
Link: [25]
Kalee Timmons[]
Link: [26]
Kalee Timmons is killed at beginning of the game.
Work in progress[]
Tyrone King[]
Link: [27]
Level Modifications[]
Terror is reality Ball Buster Launchers and Zomboni[]
Link: [28] Blue, Red, Green and Yellow Ball Launchers available in the Safe House.
Blue Zomboni (or Zombie Tank) replaces sports car in the Royal Flush Plaza.
Items added[]
Powerful weapons added to safe house[]
Link: [29]
- Assault Rifle
- Blast Frequency Gun
- Boomstick
- Bow and Arrow
- Fire Spitter
- Handgun
- Katana (Case 4-1: The Source -- The Twins)
- LMG
- Merc Assault Rifle
- Rocket Fireworks
- Rocket Launcher (World's Most Dangerous Trick)
- Shotgun
- Six Shooter (WWJWD?)
- Sniper Rifle
- Snowball Cannon
- Super B.F.G.
- Toy Spitball Gun
- Water Gun
Clothing food and weapons added to safe house[]
Link: [30]
- Safe house Save Room (bathroom)
- Blue Hair dispenser
- Grey Hair dispenser
- Mohawk Hair dispenser
- Pink Hair dispenser
- Shaved Head dispenser
- Skateboard (in the shower)
- Safe house hallway
- Hip Hop Outfit dispenser
- Skater Outfit dispenser
- Hygiene Mask dispenser
- Safe house kitchen
- Safe house vent room
- Assault Rifle
- Beach Ball
- Blast Frequency Gun
- Giant Pink Chainsaw
- Giant Stuffed Rabbit
- Handgun
- Katana (x2)
- LMG
- Magician Sword
- Rocket Launcher
- Shopping Boxes
- Shotgun
- Six Shooter
Royal Flush Slicecycle[]
ink: [31]
Royal Flush Slicecycle a top Yesterday, Today & Tomorrow kiosk in Royal Flush Plaza.
Variety of changes[]
Field of view, weapon durability, additional items[]
Full page: Dead Rising 2 Cheats/Ubtri's MOD
- Increased Field of View
- Combo weapons and Weapon durability and prestige points increased
- Skateboard and SUV durability increased
- Dropped money increased
- Additional items found in Royal Flush Plaza
Missions extended and rearranged, teleport etc.[]
Link: [32]
Survivors and psychos missions times are extended, so when Chuck gets a call, the mission will stay open for a very long time.
The order of the survivors missions is rearranged. Most of the missions are now on the first 2 days so afterward Chuck has more time to roam around.
The cases and the getting zombrex for Katey times are left unchanged.
Survivors missions start during the first Zombrex mission, including unannounced missions. But all survivors don't spawn at the same time.
- Weapon durability
Higher durability for most of the melee weapons, firearms and vehicles.
- Extra weapons, food, clothing
Safe house have variety of weapons.
The Safe house kitchen has unlimited supply of quick step, pain killer, energizer untouchable, and a wingman jar as well.
The Safe house save room has clothing dispensers.
- Teleport
Safehouse save room teleport mod shortcuts to:
- Other modifications
- Easy money,
- unlimited durability skateboard
- "all kind(s) of small tweaks here and there"
- wingman durability extended to last much longer
Motorbikes[]
Link: [33] Download link: [34]
Two motrobikes at the royal flush safe house exit:
- a M249Bike
- The other one is normal bike ,but with the electricity cosmetic effects
- Chainsaw bike at the entrance to the Americana Casino
- Chainsaw bike near the motion madness minigame in Fortune Park.[3]
Happily Ever After Sort of[]
Link: [35] Download link: [36] Both Gordon and LaShawndra from Happily Ever After Sort of are now snowflake. But there is a small bug with the LaShawndra snowflake, Chuck needs to advance slowly from the side, exactly from the angle pictured to be able to interact with it.
If snowflake moves then Chuck needs to jump in a way that he will land inside the head of the snowflake model and press E or interaction button fast enough.[3]
Teleport[]
Teleport to Royal Flush hallway[]
Link: [37]
When Chuck uses the "Exit Vent" in the safe house, he is teleported to the Royal Flush hallway doors.
Teleport around Fortune City[]
Link: [38]
This mod adds the following teleport locations from the safe house bathroom:
The teleport doors are in the bathroom, in the shower next to the save toilet.
The teleport act like doors so simply press B [E} at the desired location.
Other Modifications[]
Play windowed[]
- Forum discussion: [39]
- Download page: sendspace.com
Adjust the time rate in the game[]
No missions or cases until the fourth day, in debug mode. By changing all mission and case start times to the same time as Deltapoint1 in mission.txt.
Wider field of view[]
- Further information: Dead Rising 2 Cheats/Ubtri's MOD
Change keyboard and mouse layout[]
Link: [41]
Weapon modifications[]
Shotgun Razor[]
Link: [42]
Turns the Shotgun into a saw blade projectile launcher, which will slice limbs off and is fairly effective against crowds of zombies. You get 75 shots with each Shotgun, and one will spawn in the Safehouse, down the stairs at the end at the pile of bricks.
Six shooter quickdraw[]
Link: [43]
Enhances the Six Shooter, enabling you to quickly fire off 6 rounds in succession, hence the name Quickdraw. Chuck will auto-target enemies most of the time, meaning you can take down up to 6 zombies in one "draw". The damage and bullet range values are also increased slightly, plus you are given 792 rounds to play with in each gun.
You can also find an additional Six Shooter in the Safe house down the stairs at the end, lying between the bricks.
Skateboard indestructible[]
Link: [44]
Turns the skateboard in a super-fast zombie killing machine! The board is also indestructible, and you can never be ejected from it.
Modifications with no upload links[]
Snisleziggy's modifications[]
Link: [45]
- Posters in safe house changed to game posters such as Halo and Call of Duty
- Color and name on Chuck's outfit different
- Safe house tiling color changed to yellow
- Chuck's face painted different colors
- Weapon power and ammunition increased
Disappearing zombies[]
Link: [46]
Trivia[]
Time[]
Start time is based upon mission.txt which is found in the datafile.big file.
Level, Scoop, or Mission | Start time | Game time |
---|---|---|
Happily Ever After Sort of | 10800 (3) | Day 1, Sept. 25 6:45 am |
PawnShopScoop One Man's Trash |
32400 (9) | Day 1, Sept. 25 9 am |
Lost... | 15800 (4.38) | Day 1, Sept. 25 9:10 am |
Lush-ious Lady | 40900 (11.36) | Day 1, Sept. 25 2 pm |
Short Sighted | 50800 (14.1) | Day 1, Sept. 25 10 am |
Welcome to the Family | 28800 (8) | Day 1, Sept. 25 11 am |
Wilted Flower | 10800 (3) | Day 2, Sept. 26 12:30 pm |
Workers Compensation | 11800 (3.2) | Day 1, Sept. 25 1 pm |
X_FORTUNE EXTERIOR | 86400 (24) | 12:00 am |
X_AutoChuck2 | 129600 | Day 2, Sept. 26, 12:00 pm |
X_AutoChuckWeapons | 302400 | Day 4, Sept. 28, 12:00 pm |
Difference between X_AutoChuck2 and X_AutoChuckWeapons: 172800 -- Two days.
48 hours * 60 minutes* 60 seconds = 172800 = 48 hours
Video[]
Images[]
Notes[]
- ↑ Dead Rising 2: PC Trainer Download for Cheats, Product Reviews, (September 09, 2010).
- ↑ Dead rising 2 mods, proboards. Forum.
- ↑ a b Survivors/Psyc missions extended & rearranged, deadrising2mods.proboards.com, (October 21, 2010).
See also[]
- Dead Rising 2 Mods/Opening and recompiling files
- Dead Rising 2 Mods/Spawning an Item with cItemPlacement tutorial
- Dead Rising 2 Mods/List of items List of items which can be placed in the game.
- Dead Rising 2 Cheats/Ubtri's MOD
- Dead Rising 2 Mods/Installation#Reskin_Mods
External links[]
- Modding Tutorials, Dead Rising 2 PC Mods.
- Ridgeley, Sean. Dead Rising 2 Mod & Tweak Guide, NeoSeeker, (October 19, 2010).
- Site claims no zombies or time in Case zero: Unlimited Time and NO ZOMBIES in Dead Rising 2 Case Zero (Gamesave Included), se7ensins, (September 7, 2010).
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