Dead Rising 2 | Table of Contents
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Minigames | |
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A Minigames is a short game which Chuck can play for money or prestige points. Most minigames that require a fee to play allow Chuck to win multiple times, such as the Casino Cup. If Chuck keeps paying to play these games the cost increases but so do the potential rewards. There are fifteen minigames in Fortune City, listed below.[1]
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List of minigames[]
Name | Location | Description | 1st game price | 2nd | 3rd | 4th | 1st game reward | 2nd | 3rd | 4th | |
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Cash Me If You Can | Americana Casino North of Shots & Awe | Pay $100 to enter the game, hit the indicated button as fast as you can to grab as much cash as fast as possible. The faster
Chuck hits the button, the more money Chuck will receive. |
$100 | Varies (max 1900) | Varies (max 1900) | Varies (max 1900) | Varies (max 1900) | ||||
Cash Me If You Can | Slot Ranch Casino near Silver Strip exit | Pay $100 to enter the game, hit the indicated button as fast as you can to grab as much cash as fast as possible. The faster
Chuck hits the button, the more money Chuck will receive. |
$100 | Varies (max 1900) | Varies (max 1900) | Varies (max 1900) | Varies (max 1900) | ||||
Casino Cup See photos below |
Royal Flush Plaza - SporTrance (first floor) | Make a hole in one in this minigame. Chuck has three chances to make the shot. Note that it makes no difference if Chuck sinks one ball or all three—Chuck won’t earn more for sinking them all.
See Casino Cup below. |
1000 PP $10,000 | ||||||||
Flaming Craps | Royal Flush Plaza (first floor) | Very visible enormous craps table. If Chuck rolls 7, he wins 10,000 Prestige Points | N/A | 10,000 PP | |||||||
Fortune Whisperer | Silver Strip - One Little Duck Bingo (in front of) | Pay money to get Prestige Points eventually Chuck will unlock the Burning Skull combo card when he pays $500,000. | |||||||||
[[File:|150px|center]] | Giant Slots[2] | Slot Ranch Casino | |||||||||
Killer Blackjack | Atlantica Casino east side wall | Approach a score of 21 without “busting” (scoring over 21). Place a bet to be dealt Chuck's two cards.
See Killer Blackjack below. |
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[[File:|150px|center]] | Lucky Marble | Yucatan Casino center of the floor | Video roulette game. Use the control buttons to place bets in a variety of ways. Chuck can simply bet on red or black, or get more involved
by betting on specific rows or sections of numbers. Continued at Lucky Marble, below |
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[[File:|150px|center]] | Money to Burn | Yucatan Casino | Examine the fire pit. Chuck will throw in money, which earns prestige points in exchange. Continue to throw money into the fire pit for more prestige points. | ||||||||
Motion Madness | Fortune Park south of Maintenance Room 13 | A strange wire frame ball. Click the nearby pedestal to begin. Chuck enters the ball and rolls around like a "human hamster".
See Motion Madness below. |
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[[File:|150px|center]] | Ride the Thunder | Americana Casino near Bennie Jack's BBQ Shack | "Thunder" the Mechanical Bull. Press the onscreen buttons before they disappear. Taming this raging bull isn’t easy but doing so earns Chuck significant prestige points. The more times Chuck wins, the more prestige points Chuck can earn. | ||||||||
Ride the Waves | Atlantica Casino behind huge Atlantis Statue | Challenging miningame, similar to Ride the Thunder in the Americana Casino. Jump on the dolphin and press the onscreen buttons to hold tight as the mechanical dolphin thrashes about. The reward is cash and prestige points. The more times Chuck wins, the bigger the rewards. | |||||||||
[[File:|150px|center]] | Test Your Strength | Royal Flush Plaza - The Man's Sport | |||||||||
Wheel of Destiny | Atlantica Casino aboard the large pirate ship | Expensive game of chance. Spin the wheel for a chance to win a huge cash payout or a significant amount of prestige points. The only other option is to winning nothing. | |||||||||
Wild West Poker Draw! | Americana Casino east wall | The goal is to make the best five-card poker hand.
See Wild West Poker Draw! below |
Casino Cup[]
Press the onscreen button to fill the meter on the right. When the meter fills to the indicated zone, quickly press the button a second time to swing. Chuck receives prestige points and cash for making a hole in one. The Casino Cup challenge level and costs increase as Chuck keeps playing, along with the prestige point rewards.[3]
Killer Blackjack[]
Aces are scored as either one point or 11, depending on which would be most beneficial to Chuck's hand. Kings, queens, and jacks are worth 10 points apiece. All other cards are scored at face value.
After placing Chuck's bet and being dealt his initial two cards, use the machine’s buttons to either:
- “hit” (take another card to increase Chuck's score),
- “stand” (stick with what Chuck has got), or
- “double down” (double Chuck's bet and take another card, then automatically stand).
If Chuck's first two cards don’t put him close to 21, Chuck has got to hit to have any chance of beating the dealer. If Chuck scored close to 21, such as a 19, stand to see if Chuck has beaten the dealer’s hand. Doubling down is risky—only do this when fairly certain that taking one more card will make Chuck's hand a winner.[1]
Double down when hand is worth 11 points
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The best time to double down is when Chuck has drawn a hand worth 11 points. This is because there are several cards in the deck that are worth 10 points, which would give Chuck 21, and nothing Chuck could draw next could possibly cause him to bust.
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Lucky Marble[]
Use the “Choose Category” button to cycle through the various types of bets, such as red/black and high/low. Hit the “Choose Bet” button to cycle through various options within each betting category, shifting from high to low, black to red, etc. Chuck can place up to five separate bets per game.
Zombrex atop minigame
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Motion Madness[]
Follow the onscreen commands to toll the ball in various directions until the game ends. If Chuck wins, he receives prestige points
Win the Motion Madness game three times for a special reward
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Chuck not only earns a lot of prestige points but he can remain in the ball afterward, where he can roll all around the park until the ball is destroyed.
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Wild West Poker Draw![]
Pay the game’s low buy-in to draw a hand of five cards, which light up on the wall. After Chuck draws a hand, choose which cards Chuck should keep by standing in front of them and pressing the large buttons when the “hold” command appears. Hit the draw button on the far left a second time to swap out any cards Chuck didn’t hold onto for new ones.[1]
Trivia[]
- The official guide considers the pyrotechnic help Chuck gives Bibi in One Hit Wonder a "minigame", although it is not counted as one of the 15 minigames.[1]