Fandom

Dead Rising Wiki

The Facts: Memories

1,625pages on
this wiki
Add New Page
Talk0 Share
Dead Rising
Overview (cases/scoops) • BooksClothingFoodPsychopathsStoresSurvivorsWeapons
 
The Facts: Memories  
← Previous
Case 8-4
Next →
Overtime
Dead rising jessie as zombie virtual walkthrough
Location Location icon  Security Room
Starts Time icon  Day 3, Sept. 21, 10 pm
Expires Time icon   Day 3, Sept. 21, 11 pm
Dead Rising Cases
Goal icon
GOAL
Head back towards the Security Room

Accessing the computer Edit

Frank tells Isabela about her brother's death. Seeing Carlito's locket triggers a memory for Isabela though - the word "Pachamama", meaning "Mother Earth" and often said by their parents. Trying the computer again, it accepts the password and allows Isabela to turn off the jamming device.

Computer password
Dead rising isabela
Video of the cutscene. thumb|300px|right|Dead Rising - Cutscene 40 - Telling Isabela Carlito is Dead


Dead rising case the facts (2)
Frank walks up to Isabela. Isabela turns around.


Dead rising case the facts (3)

Frank: He's dead.

Dead rising case the facts (4)

Isabela: No... Oh...

Dead rising case the facts (5)

Frank: All he worried about was you in the end. But dammit! He died without telling me a damn thing!

Frank walks over to Isabela


Dead rising case the facts (6)

Frank: You know, I thought he was terrorist scum. But... In the end, all he really cared about was his sister. The jerk! Here... He wanted you to have this.

Dead rising case the facts (7)
Frank hands the locket that Carlito gave him over to Isabela.


Dead rising case the facts (8)
Isabela holds the locket and opens it up.

Isabela: Papa... Mama...

Isabela starts to cry with the locket in her hands, but while holding the locket she suddenly remembers something...


Dead rising case the facts (9) Dead rising case the facts (10)

Isabela: Pachamama...

Dead rising case the facts (11)
Isabela types on the laptop


Dead rising case the facts (12)
Access is suddenly granted

Frank: Did you figure it out?

Dead rising case the facts (13)

Isabela: Pachamama... Mother Earth. Our parents said that a lot.

Dead rising case the facts (14)

Isabela: The place we lived. Santa Cabeza... was blessed with nature. Please believe me when I say my brother didn't want all this. He only wanted to live in peace in Santa Cabeza.

Dead rising case the facts (15) Dead rising case the facts (16)
Frank nods and Isabela takes another look at the picture on the inside of the locket[1]


Head back towards the Security Room.

Zombie JessieEdit

Before you leave the Carlito's hideout Frank will get a call from Jessie saying that she is going to call for backup. As Frank walks, there will be a number of other cutscenes about the outcome of her call. The government's planning to cover up the entire incident; special forces troops will arrive at midnight to wipe out everything moving in the mall.

The first military representative arrives shortly before midnight to take Jessie away, but she has become a zombie and attacks the man.


Calling headquarters
Dead rising jessie
thumb|300px|right|Cutscene 41 - Jessie calls DHS Headquarters
Frank answers his transceiver


Dead rising case the facts (18)

Jessie: Frank, the emergency line's been freed up! I'll give headquarters a call. Hang on.

Dead rising case the facts (19)
Jessie calls headquarters on the phone

HQ: DHS headquarters.

Jessie: This is agent Jessica McCarney. We have an emergency situation.

Second cutscene


Dead rising case the facts (20)
Jessie sits on the sofa in the monitor room and contacts Frank

Jessie: Frank... It's over... HQ's decided to ignore us.

Frank: What... What do you mean, "ignore us"?

Jessie: I contacted headquarters, but... The government has decided to deny all knowledge of what happened here.

Dead rising case the facts (21)

Jessie: Special Forces will arrive for cleanup at midnight. They'll take everyone out... Zombies, people, everyone...[1]

Dead rising case the facts (22)
Jessie drops the transceiver, takes off her glasses, then moves to the corner of the sofa

Jessie the zombieEdit

Calling headquarters
Dead rising jessie
Video of this cutscene. thumb|300px|right|Cutscene 42 - Jessie the zombie


Dead rising case the facts (23)
A man is looking at a picture of Jessie.


Dead rising case the facts (24)
Dead rising the facts jessie eats special forces (3)
Jessie sits on the sofa in the monitor room.


Dead rising case the facts (25)

Special Forces Soldier A: Jessica McCarney? Talk about your close calls... You contacted us just in time. Your boss thought we should have a talk with you before the operation begins. We'll be taking you into custody. If you sign an agreement to keep your mouth shut about all this... you'll be free to go.

Jessie attacks both soldiers.

Special Forces Soldier B: Ahhhhhhhhhhh![1]


Photo opportunity of Jessie the zombieEdit

Finding Jessie
Dead rising jessie
Video of the cutscene. thumb|300px|right|Cutscene 43 - Frank surveys Jessie's carnage


Dead rising case the facts (28)
Frank reaches the rooftop beside the air duct that leads to the Security Room. Frank holds up his transceiver and contacts Jessie.

Frank: Jessie?

Frank gets no response


Dead rising the facts jessie eats special forces (9)
Dead rising the facts jessie eats special forces (10)
Frank notices two dead Special Forces soldiers covered in blood on the floor of the Monitor Room.


Dead rising case the facts (30)
As Frank searches the room, he notices Jessie's glasses on the sofa.[1]

Dead rising the facts jessie eats special forces (6)

Snuff Shot J

DeadRising SnuffShotJ

Achievement   20 Gamerscore icon

Snuff Shot J

Take a photograph of Jessie as a zombie

When Frank arrives at the Security Room, head through to the survivor rooms to find Jessie, and get the Snuff Shot J achievement.


Note from OtisEdit

Frank can also check the desk in front of the monitors to find a note from Otis Washington, which explains where he (and the other survivors) have disappeared.


Otis's note
Dead rising otis
Frank, while you were out some crazy people snuck in from the rooftop and started snatchin' people. I heard a helluva racket coming from where the monitors are, so I'm taking advantage of the confusion and stealing a helicopter! I might not look the type but I've got a small aircraft pilot's license. I haven't seen Jessie. There's no time to look for her now. I've gotta get out of here while the gettin's good. I hope you don't think I'm a coward. If we meet on the other side, I definitely owe you a drink. Good luck, Frank.[1]

SWAT forces attackEdit

Special-forces-smaller

Full screen.

thumb|250px|right|Cutscene 44 - S.W.A.T. At September 22, 12:00am the Special Forces arrive for cleanup.


Extra timeEdit

At this point of the game, Frank has a lot of extra time - the next plot event won't happen until 10:00am the next morning. But the mall is crawling with Special Forces soldiers, and they're very tough to see in the dark. They are also very strong - unless Frank has previously gotten the Zombie Genocider achievement and unlocked the Real Mega Buster for it, they are going to prove very difficult foes. Franks best bet is to keep a very close eye out for the special forces and avoid them when possible; listen out for their radio chatter and take things slowly. As always, Frank will also want to keep plenty of healing items in his inventory, and save regularly.


Hiding from the special forcesEdit

Frank needs to be back in Carlito's Hideout at 10:00 am. At 10:00 am the the Special Forces withdraw from the Entrance Plaza.


Hiding from the special forces
Dead rising isabela
thumb|300px|right|Cutscene 45 - Special Forces withdraw
Frank and Isabela listen to the machine gun fire throughout the mall while inside Carlito's Hideout
Isabela: The military... They'll come, won't they? It's just like Santa Cabeza. The government wants to cover this up too...[1]


Introducing BrockEdit

thumb|300px|right|Cutscene 46 - Introducing Brock The cutscene reveals that the special forces have completely killed all of the zombies in Entrance Plaza. One soldier motions that everything is completed to a officer in a gas mask. The officer removes the gas mask, it is Brock, who Frank will meet again in overtime mode.


Heliport rescueEdit

Head to the Heliport, where Frank was first dropped off. At this point, not only are the Special Forces gone, every zombie has been killed. But don't waste much time; if Frank doesn't make it to the Helipad then the game will be lost.

Cutscene
Dead rising heliport and parking lot (7)
If Frank makes it to the heliport at 12:00 pm, there is no sign of the helicopter to leave Willamette Parkview Mall. Just as he's giving up he sees that Ed DeLuca is coming in to pick him up. But Ed is attacked and killed by a zombie that snuck onto his helicopter, which overshoots the helipad and crashes. Crushed by defeat, Frank falls to his knees as a group of zombies makes their way across the roof towards him, and the credits roll.


Dead rising carlito

Achievement   20 Gamerscore icon

3 Day Survivor

Complete 72 Hour mode

DeadRising Overtime

Achievement   20 Gamerscore icon

Overtime Mode

Solve all cases and make it to the helipad before the end of 72 Hour Mode

If Frank spoke to Isabela after the military withdrawal, Frank unlocked Overtime Mode, which adds another 24 hours onto the story.

Case expiresEdit

Dead rising case the facts

The Facts: Memories expires on Day 3 at 11 pm.

TriviaEdit

ImagesEdit

NotesEdit

  1. a b c d e f Hall, Kevin. Dead Rising: Game Script by Berserker, GameFAQs, (January 5, 2009).

See alsoEdit

External linksEdit


    [Go to top] Case 8-4: The ButcherThe Facts: MemoriesOvertime

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.